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Server CHANGELOG
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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Server CHANGELOG Posted: Sun Jun 29, 2008 3:01 pm 

This page is for listing all the changes done to the server or features added.
Date: April 11th, 2010


    Fixed Drown on Water Golem.
    Fixed Sock of the Feather.
    Balanced Adventurer Cleric Class Healing.
    Rebalanced Koshy.
    Hopefully fixed SOME of the crash issues.
    Fixed Nightmare's sleep flash not lasting proper amount of time.
    Made Enigma's life steal much less.
    Added Private Race.
    Changed respawn teleport to teammate system.

Date: April 8th, 2010

    Changed Ghost to not be 100% invisible (temporary fix).

Date: April 6th, 2010

    Found 5 minutes to make the Private races Beta and give them the "proper" category.

Date: March 14th, 2010

    New Admins:
    bob
    ToxicReaver
    Verikus
    Zoidberg
    WhoreXD

Date: September 17th, 2009

    Changed how predator works in a lot of aspects.
    Fixed a lot of miscellaneous bugs that occured after changing servers.
    Anti-invis skills now work on the Predator for x seconds.

Date: September 14th, 2009

    Fixed aim after waking up from being asleep.
    Made it so that victim skills cannot proc from fall damage (Unless it is a race skill).
    Fixed not being able to go through walls.
    Added Spray checker.
    Fixed Chimaera's Poison causing lag (which was really a shotgun problem).
    Fixed Bot Race's grenade skill problem.
    Marking a target can now mark the same target more than once.
    Fixed lots of little miscellanous problems/things that are ineffecient.
    Added DOS and DDOS Protection.
    Removed Name Copying Protection. But I will manually ban copiers.
    Lowered Santa's, Santa's Helpers skill by 15%.
    Removed 29 maps.
    Added 14 maps.
    Implimented Clan v2.0 (THIS EFFECTS PUBLIC CLAN RULES MAKE SURE YOU READ THEM OVER!!)
    Made the MOTD more sexy and include lots of important links.
    Updated all my mods to latest/best versions.
    Press F3 to be redirected to the new server (WILL run much smoother) [72.5.102.44:27015 Warcraft Source: Cataclysm | Custom 100+ Races | NoReset | WCS].
    Enhanced keygroup speed.
    Released all BETA races (Cool.
    ALL EXPERIENCE FROM EVERYTHING NOW WORTH 20% MORE (This includes headshots, knifing, player kills, tomes, and much much more).
    Lowered resetskills penalty to 20%.
    Buying levels/rested experience from website store is now cheaper (http://mm.vorlondesigns.com).
    Win 1,000 levels for making the best server video, 500 levels for second place, and 100 levels for third place (see details at http://mm.vorlondesigns.com).

Date: August 18th, 2009

    Buffed Spirit's Chilling Touch.
    Changed name of Assassin (Modern Assassin).
    Made Combine Soldier not drop weapons but also can't move mouse (Works kind of like Zergling).
    Added Private Race (Combine Medic).
    Fixed Santa's Helper skill for players who have their team switched.
    Added custom model for Santa's Helper.
    No longer get -1 kills and +1 deaths from Vampire Blood Lust or Koshy's Vacate on death.
    Stopped Predators from abusing dropping of scout or picking up of another.
    Mario Brother's Fireflower now does a % of enemies HP rather than static value.
    Fixed language for first skill on Mario Bro's.
    Nerfed Luigi's speed.
    Buffed Luigi's health.
    Buffed Mario's speed.
    Buffed Mario's health.

Date: August 3rd, 2009

    Added 2 Private Races.
    Fixed BM Hunter's not getting gun properly.
    Buffed BM Hunter's Sting.
    Changed BM Hunter's name to fully explain 'BM'.
    Changed skill name of BM Hunter to properly reflect WoW.
    Allowed Chansey's knife to do full damage.

Date: July 17th, 2009

    Turned down volume for round end sounds.
    Added Public donated for Race Spectre[DOTA]
    Fixed Navy Seal bug making aim perfect even with invis.

Date: July 14th, 2009

    Nerfed Adventurer's Studded Leather proc chance.
    Nerfed Cooldown on Adventurer's Magic Ring by 5 seconds.
    Gave Adventurer's Cleric and Barbarian more backup ammo.
    Buffed Zergling's Metabolic Boost.
    Buffed Zergling's Adrenal Glands.
    Buffed cooldown on Scavange for Undead Lord by 10 seconds.
    Removed Ring of Regeneration purchase from Engineering Goblin.
    Changed Predator Netgun to ultimate and Self Destruct to Ability.
    Nerfed cooldown on Predator's Netgun by 2 seconds.
    Buffed delay on Predator's Self Destruct by 2 seconds.
    Fixed Shop Menu Anhk of Reincarnation.

Date: June 28th, 2009

    Optimized event code.
    Buffed Human Alliance Devotion Aura.
    Buffed Orcish Horde's Reincarnation.
    Buffed Crypt Lord's Carrion Beetles.
    Buffed Crypt Lord's Spiked Carapace.
    Buffed Shadow Hunter's Healing Wave.
    Buffed Shadow Hunter's Serpent Ward.
    Buffed Harpy's Dodge.
    Buffed Succubus Hunter's Collect Skull.
    Buffed Succubus Hunter's Totem Incantation.
    Buffed Lurker's Silent Strike.
    Buffed Wizard's Ice Storm.
    Buffed Wizard's Firestorm.
    Added Error Race.
    Added T-600 Race.
    Brought shotgun proc chance in line properly.

Date: June 19th, 2009

    Added new more efficient marked target effect.
    Added 100th race (Special).
    Added Birthday Cake.
    Made some models more stable.
    Predators now have nightvision on 24/7 (Predator Vision).
    Nerfed Zombie Leap by 1 second (reverted).
    Increased round time for larger maps.
    Lowered cooldown on Shadow Monkey Ultimate.
    Predators have 1 less medikit now.
    Fixed roundend sounds.
    Added Predator sounds.

Date: June 14th, 2009

    When levels are added to levelbank it now advertises the website.
    Added roundend sounds based on winner.
    Removed a lot of maps (35).
    Added some maps (30).
    Added some more admins (12).
    Raised Unstoppable Force chance on T-101 a significant amount.
    Raised bonus speed time on Shadow Monkey by 1 second.
    Fixed Vampire not getting 50 exp on round start.
    Added 4 new Donation Skin models.

Date: May 27th, 2009

    Buffed T-101 Survivability
    Buffed Zergling starting/max HP.
    Buffed Shadow Monkey's starting HP and removed CAP.
    Lowered laser time on Airstrike on Navy Seal to 1 second.

Date: May 22nd, 2009

    Bound keys now work for betting. Example bind ";" "say bet t all"
    Removed need for Gnome Spy or Vampire from having to be respawned to keep server from crashing on model change (smoother transitions and no spawn protection).
    Made explode skills based off distance and changed races values accordingly.
    Nerfed Precision Combat Training time on Navy Seal.
    Lowered SARS Zombie's Zombie Leap cooldown by 1 second.
    Nerfed Shadowfury on Warlock by 1 second.
    Removed Ultimate from Melevolent Mole when Zombified.

Date: May 21st, 2009

    Made Website Store more informative and easier to read.
    Made Website Store properly show a completed donation, shouldn't say it failed anymore.
    Added an AFK handler to the server.
    Fixed Airstrike not targeting proper location.
    Lowered Airstrikes possible max damage.
    Removed freeze on Airstriking.
    Made Bionic Commando graphical effect durations shorter.

Date: May 6th, 2009

    Added new auto restart script written by me that restarts server within 15-30 seconds every 8.33 hours.
    Lowered slot count to 28 for now, may go to 30.
    All BETA races have been made public (7 Total).
    Added one new BETA race.
    Fixed some player model issues.

    Moved server to IP 63.209.33.64:27015.
    Although the server has moved to Texas we will be opening new servers in other locations.
    Like New York and Amsterdam in the coming months (will be linked levels), so pay attention for that.

Date: May 4th, 2009

    Beta races now show [BETA] at the end of the name.
    Alpha races now show [ALPHA] at the end of the name.
    All Beta races from now on will be required level 0 until they are released to the public at which point they go back to normal value.
    Fixed Boots of Speed.
    All NEW players start off with 30 levels!
    Changed Advertisements to be in text chat so no more annoyance.

Date: May 3rd, 2009

    Readded Custom Sounds for text.
    Buffed Archmage Jaina's Arcane Brilliance.
    Buffed Archmage Jaina's Life Off.
    Buffed Archmage Jaina's Broom.
    Buffed Shadow Monkey's health.
    Fixed Air Drop on Mario Bros.
    Buffed Fire Flower on Mario Bros.
    Buffed Airdrop on Mario Bros.
    Added text messages for Fire Flower on Mario Bros.
    Buffed chance on Ninja's Smoke and Mirrors.
    Changed how Hemo on Ninja works (takes % now).
    Buffed health bonus from Studded Leather Armour.
    Buffed proc rates on Black Gunpowder and Long Rifles for Dwarven Rifleman.
    Buffed Potion of Health on Dwarven Rifleman.
    Buffed Infected Zombie on SARS Zombie.
    Gave Undead Rogue a new skill for slowing the enemy.
    Added and removed some text from skill descriptions.
    Gave Solar Flame an ability to remove target armour.
    Gave Koffing an ability to remove target armour.

Date: May 1st, 2009

    Nerfed Poltergiests Possessed proc rate.
    Nerfed Poltergiests low end healing for Persistance.
    Races with speed boosts for period of time are protected from slowing effects.
    Removed anti snare from all go invis skills.
    Made super cutness on Pikachu steal a % of speed.
    Fixed improper speed value on Shadow Monkey's Monkey Movement.
    Made all gain speed from attack skills (Like Blood Golem's) work even if it causes the player to die.
    Buffed Undead Lord's Bone Clip and Bone Wall.
    Buffed speed at which Solar Flare gets flashbangs (don't have to wait 2 seconds anymore).
    Fixed Santa's teamswitch for when one player left alive.
    Buffed Engineering Goblin's Mines Radius.

    LAST BUT FAR FROM LEAST: I added a new speed system that will give very accurate speed changes even though lots of speed changes can be complex and end up giving false speeds at the end.

Date: April 28th, 2009

    Made fear dynamic and scalable.
    Added 2 new races to beta.
    Added 2 new public rules.
    Fixed Language problem with Navy Seal Ultimate.
    Maps Removed = arghhh, de_office, De_underground_v2, bohhh, de_deathcookin, de_secretcamp, tron3_partA_beta3, tron3_partB_beta3, de_rats_home_studio
    Readded fy_xbox to give it another chance.
    Changed so Shop Menu item Donators tome of health will work until death.
    Made so Warlock's Conflagrate cannot proc on same attack as immolate procs and vise versa.
    Fixed Necklace of Immunity.
    Buffed Conflagrate damage on Destruction Warlock.
    Nerfed Chilling Touch heal back.
    Reset psychostats again (sorry guys).

Date: April 20th, 2009

    Made Wardens radius more accurate via the graphics.
    Nerfed Predators health and speed.
    Made Predators unable to purchase Cloak of Invisibility.

Date: April 18th, 2009

    Added Navy Seal [War Hero] for beta testing.
    Nerfed RPG's Health.
    Nerfed Longjump on RPG.
    Nerfed Vampire on RPG.
    Removed Pro Cooker, The Exodus and Adventurer models.
    Gave Top0saur the Exodus model.
    Readded Agent Smith Model.

Date: April 15th, 2009

    Added Personal 1K Tome of EXP available for donation.
    Added Custom Skins Menu for donation.
    Fixed and updated Psychostats (Fresh database).
    Want to show off your e-peen on the forums? Goto the stats page and get your signature.
    Updated Server Advertisements.
    Lowered Threshold on HLDJ/HLSS spammability.
    Added connection message showing players location.
    Added in-game psychostats point/gain loss system showing on kill/death.
    Made Chimera unable to have more than one Poison Breath per player.

Date: April 9th, 2009

    Added Succubus Hunter Model.
    Added Adventurer Model.
    Added Vin Disel Model.
    Added Cupid Model.
    Added Lieutenant Model.
    Updated Samurai Model.
    Added Warden Model.
    Added Pro Cooker Model.
    Added Assassin Model.
    Added Undead Scourge Model.
    Zombie Bite Targets now have 4 Different Models.
    Added Confusion Model.
    Added Undead Lord Model.
    Added BM Hunter Model.
    Added Orcish Horde Model.
    Added Shadow Hunter Model.
    Changed Vampire Model.
    Added Chimera Model.
    Changed Thor Model.
    Added Paladin Model.
    Added map de_office
    Fixed some other maps that had player limit.

Date: April 7th, 2009

    Fixed spawn commands to check if player is alive.
    Fixed gain speed for x seconds to not mess up speed in new round.
    Made Templar not be able to hold bomb while melded.
    If you are currently invulnrable you are unable to defuse bomb.
    Made Santa's Helper skill drop bomb if person switched has bomb.
    If you are teamswitched mid round you won't be slayed just because your team is changed back and that was losing team.
    Made it so that Bot and Santa get XP if teamswitched/res'd player gets a kill.
    Buffed Hunters Serpent Sting proc chance.
    Buffed Hunters Arcane Shot proc chance.
    Buffed Hunters Marked Target proc chance.
    Buffed Hunters Concussive Shot proc chance.
    Increased healing of Death Coil by 20% on Warlock.
    Fixed Dwarven Rifleman's Blackpowder giving more damage further away rather then other way around.
    Buffed Templars Psi Blades by 100%.
    Buffed Templars Refraction proc chance.

Date: April 7th, 2009

    Fixed Shadow Destruction not dealing damage (Shadow Race).
    Templar only unmelds on shooting now.
    Made respawn protection to turn off if you shoot.
    Races that have invulnerability are now totally protected from skill damage.

Date: April 6th, 2009

    Raised thresh hold for Solar Flare skills by 1 second(nerf).
    Fixed and recoded Electric Eagle, Alien, Spirit, Bot, Apparition, Poltergeist, Adventurer, Santa.
    Fixed and recoded RPG, Predator, Confusion, Lieutenant, Antlion, Antlion Guard, Donkey Kong, Cupid.
    Fixed and recoded Giant, Samurai, Mario Brothers, Vampire, Nightmare, Teachercreature, TCs Wife.
    Added custom skin for The Mummy.
    Fixed RestedXP text.
    Fixed Alien facehugger skill and text.
    Fixed lots of other text showing up that shouldnt.
    Fixed playerinfo menu going to non existant page.
    Fixed and improved Anti-Spam blocker.
    No more spam for SM killing players at end of round.

Date: March 28th, 2009

    Gave Solar Flare 1 extra flashbang to start with.
    Lowered delay on getting flash by 1 second for Solar Flare.
    Gave players the ability to jump over Engineering Mines.
    Lowered all mines radius by 100, except for explosive which was lowered by 50.
    The smoke from Koffing's smoke grenades now take a %'age of the targets total hp which is 10% (This is a nerf for koffing if target has 100 or less hp to start with).

Date: March 27th, 2009

    Changed how shopmenu works, should be extremely balanced now.
    Fixed Mario Bro's fireflower.
    Fixed de_monach map.
    Made blackhole kills count as the players kills.
    Made Zergling and Antlion have animations.
    Added low level Winning Team EXP. If your below 150 total level and your team wins you gain 400 exp.
    Readded slay team based on who is winner and loser.
    Added new type say commands including (changelog, restedxp and unstuck).
    Fixed Sock of the Feather shop item.
    Fixed Cannibalism Shop Item.
    Rebuffed Solar Flare since it was over nerfed.

Date: March 26th, 2009

    Buffed Shadow's starting ammo to 180.
    Buffed Terminator's starting ammo to 400.
    Made Lurker Completely Invisible.
    Added Reservation System.

Date: March 25th, 2009

    Nerfed Shadow Monkey's maxing HP.
    Nerfed Headcrabs maxing HP.
    Nerfed Engineering Goblins HP.
    Nerfed Engineering Goblins speed.
    Nerfed Santa's wards down to 5.
    Nerfed Santa's health to 200.
    Gave Santa the ability to use guns.
    Added 5-8 new models and changed model system.
    Gave spawn protection for respawning classes.
    Made model system not crash on certain models.
    Buffed Twins health.
    Removed unstuck at start of round and added command to get unstuck.
    Fixed Cannibalism shop item.
    Blocked certain races from specific items that made it imbalanced (will add more at a later time but the ones done now take care of most of the OP'ness).

Date: March 22nd, 2009

    Fixed Wizard's Icestorm.
    Fixed Warlock's Shadowfury.
    Nerfed Solar Flare's skills by making it require a certain amount of flash to have them proc (May have over-nerfed, we will see).
    Lowered Spawntime of Mole.
    Fixed Gamma Ray for Solar Flare to display text properly.
    ADDED SHOP MENU, with over 40 items, all 100% working!!!

Date: March 19th, 2009

    Added Reservation plugin in preparation of new server.

Date: March 18th, 2009

    Added say command restedxp to see current restedxp
    Limited restedxp to 14,400 (30 days worth)
    Added more items for sale in store (like rested exp and reset + bank).
    Fixed the objective killer to no longer make mistakes and to also call you out and call you an epic fail Smile
    Added more server security.
    Blocked HLSS and HLDJ mic spam.
    Added reservation system for new server.
    Updated SM version.

Date: December 22nd, 2008

    Released Engineering Goblin to public.
    Added more sounds and effects to stuff.
    Removed Terminator model.
    Removed Alien model.
    Removed Flame Predator model.
    Hopefully will have something allowing me to readd custom models soon... but can't do it currently =/
    Buffed Shadowfury to scale with weapon damage on Warlock and increased freeze duration.
    Buffed Healing amount on Warlock for Death Coil.
    Buffed Wizard's Magic Missile.
    Buffed Wizard's Ice Storm to scale with weapon damage.
    Lowered cooldown on Templar's Ultimate.

Date: December 21st, 2008

    Removed Eagle model (yes I know you will yell at me for this).
    Added Terminator model.
    Added Alien model.
    Added Flame Predator model.
    Buffed Mole's starting speed.
    Buffed Mole's starting health.

Date: November 6th, 2008

    Changed size of effects for Green Vision on Mummy.
    Fixed Immolate display text.
    Lowered chance for Corrosive and Poison breath on Chimaera.
    Lowered Engineering Goblins health so it can be one shotted.
    Fixed Engineering Goblins Reproducing Mines.
    Lowered time to wait for more mines with Mine Dispenser by 5 seconds.
    Lowered cooldown for Sticky mines by 2 seconds.
    Lowered cooldown for Explosive mines by 1 second.
    Fixed text on Explosive Mines.
    Added a new skill for Engineering Goblins called Phase Cloak.
    Changed Suicide Squad name to Heart Stop.
    Added Quake sounds.
    Added model for Bionic Commando.
    Fixed slow text message for Chameleon.
    Begun adding effects and sounds to all skills and ultimates.

Date: October 28th, 2008

    Buffed Speed given by Shadows attack skill.
    Made longjump spawnskill for Chameleon more useful.
    Fixed text to show skill type properly for all over time skills.
    Fixed Chimaera Poison Breath.
    Gave Jigglypuff a new skill to make her more useful without a gun.
    Made spectate gun bug less possible.
    Fixed Mass Revive type skills.
    Fixed bug with Solo Respawn Skills that would mess it up when coupled with another class.

Date: October 25th, 2008

    4 beta races added.
    Nerfed HP given by Shadows attack skill.
    Lurker is now protected from Locust type attacks.
    Divine Shield on Paladin has been lowered by 2 seconds.
    Waiting for suspect skill for Combine is now as invisible as lurker.
    Chameleon attack skill that deals damage is now based on the gun.

Date: October 22nd, 2008

    Fixed problem with Warlock where Curse of Elements would keep applying even if they already had it on them.
    Added itsubble.nav to the FASTDL server so you don't have to get every time it changes to the map.
    Fixed the amount of HP given by Chameleon for Regen (Jerks for not telling me about this Razz).
    Added a Team switcher and spectator adder for admins.
    Fixed Chimaera's poison breath finally to work the way I want it.
    Fixed Stacking skills (Like World Eater's Knowledge) to give proper count.
    Fixed the huge crash bug!!! Expect skins to slowly begin to be readded.

Date: October 19th, 2008

    Ranking is fixed and reset.
    Fixed bug with weapon skills proc'ing over and over and over... till the end of time. Smile
    Fixed a couple big bugs that caused server crashes.
    Fixed Text in Exodus.
    Lowered Cooldown on Hydralisk's Ultimate.
    Lowered Cooldown on Zergling's Ultimate.
    Buffed Zergling's Melee Attacks skill.
    Changed order around for Death and Succubus on Ultimate so you don't get wrong messages.
    Made Death stay in god mode longer after res'ing to give it a chance to fight back.
    Nerfed Dwarf Rifleman's long range skill.
    Nerfed Shadow Tap on Shadow.
    Changed Dwarf Rifleman's short range shot to do more damage the closer the enemy is.
    Made Upload Body on Agent Smith take 1.5 seconds before you spawn.
    Phoenix skill for Blood Mage now spawns player after 1.5 seconds and where they died.
    Revive Pet skill for BM Hunter now revives pet where it died after 1.5 seconds.
    Changed Headcrab model to keep server from crashing.
    Added Zergling model.
    Fixed Psychostats to show headshots and stuff!

Date: October 17th, 2008

    Readded Wizards Ultimate! Finally Smile
    Removed Chameleon skin since has some buggy bones. =(
    Raised Cooldown on Shadow's Ultimate by 10 seconds.
    Buffed Top0saur's Saftey skill by 50 HP.
    Buffed Ice Barrier and Defrost on Top0saur.
    Lowered cooldown on Top0saur's Ultimate by 15 seconds.
    Made Hunters Pet Res, give the Pet their weapon back.
    Jigglypuff's Sing skill has had the cooldown reduced by 20 seconds and radius increased by 100 but has had the length it lasts reduced to 3 seconds.
    Buffed chance for Metronome by 33%.
    Added advertising messages module.
    Added teambalancing module.

Date: October 15th, 2008

    Nerfed Bullet Time chance for Neo by 10%.
    Fixed "The One" skill to properly give 6 attributes.
    Buffed Undead Rogue so the less points they have in invisibility the more health they get.
    Fixed Mummy Breath bug.
    Raised difficulty of getting skill procs for Solar Flare by 1 second.
    Nerfed stun time on Bionic Commando.
    Raised respawn time on Bionic Commando.
    Nerfed starting HP on Bionic Commando.
    Buffed Headcrabs HP and made so can get AOE heal HP now.
    Buffed chance to poison with Headcrab.
    Buffed blackhead chance with Headcrab.
    Nerfed Grooved Spines on Hydralisk.
    Buffed Carapace on Hydralisk.
    Made SAW Gunner "well prepared" work on reload.

Date: October 13th, 2008

    Nerfed HP given for Neo's "The One" skill.
    Nerfed Bullet Time chance for Neo by 10%.
    Buffed Kung-Fu damage for Neo.
    Nerfed Camo on SAW Gunner a tad.
    Doubled (2x) time between ultimates for Bionic Commando to 4 seconds.
    Big Nerf to unstoppable force for Terminator (30 HP cut)
    Buffed Hydraulic Servos on Terminator.
    Made the races that get bonus clip ammo get it based on how long the weapon takes to reload rather than one overlaying value. This should make you get the ammo more accurately.

Date: October 8th, 2008

    Main changes were to long range and short range bonus damage skills.
    Released more races to public.
    Other minor bug fixes.
    Minor buffing.
    Minor nerfing.
    Minor changes.

Date: September 1st, 2008

    Tweaked Autobalance script
    Buffed Stone Skin on Stone Golem by 20%
    Removed Mani Mod new admin command is /admin in chat

Date: August 24th, 2008

    Changed to new box which will mean 0 lag. Wink
    Nerfed stun chance on Solar Flare by 25%.
    Nerfed start flashbangs on Solar Flare by 1.
    Made Death not spawn back where he was until has weapons.
    Added two more maps.

Date: August 21st, 2008

    Eye for an eye for Paladin damage now caps out at half of Paladins total starting life.
    Buffed Intertwine for Shadow, now checks if previous intertwined target dead when being shot at by new target, if dead will take the new target as target to intertwine with.
    Made so that twins, pikachu and zergling couldn't go above their starting health from AoE healing skills.
    Buffed Koffing Poison Cloud damage by +5.
    Fixed error in speed reduction coding causing problems with races like Zombie (Hopefully).
    Nerfed Solar Flare, now takes 3 seconds to get anymore from Fission Reaction. Also reduced Unbearable Heat length to 1 second.

Date: August 17th, 2008

    Lowered Pro Cookers wardens by 2.
    Lowered Pro Cookers bonus HP by 50.
    Made abilities and ultimates unable to be used when asleep.
    Buffed Zombies damage back by 5%.
    Buffed Zombies HP by 250 more.
    Buffed BlackHead skill of Headcrab by 5%.
    Changed Headcrab model.
    Changed Zergling model.
    Readded custom models.
    Added more custom models.
    Made when turned into zombie show a unique model.
    Made when turned into zombie, gives more health.
    Readded sounds for when slow-pause on Agent Smith is activated.
    Added 2 new maps and updated 3houses to version 2.

Date: August 12th, 2008

    Beta races released to public and final balancing done.
    Lowered Flash of Light chance on Retribution Paladin.

Date: August 3rd, 2008

    Beta races nearing release.
    Added some new maps and revised some old ones (thanks Starcraftfan).

Date: July 31st, 2008

    Fixed distances to get proper value in distance.

Date: July 29th, 2008

    Fixed a bug with shotguns and races like Thor.

Date: July 25th, 2008

    Fixed AOE damage ATTACKS (I.E. Wizard), not getting the radius from the enemy instead taking it from the player attacking, should work as intended now.
    Blackhole won't eat objects now.

Date: July 24th, 2008

    Nerfed Exodus's Rivers of Blood (half the amount of health use to give).
    Buffed Rivers of Blood for lower level Exodus's.
    Nerfed Exodus's Scalp Eating Lice proc chance by half.

Date: July 23rd, 2008

    Raised cooldown on Smoke and Mirrors of Ninja.
    Removed the smallest of objects from gnome spy's transformation set.
    Nerfed Drugged Bullet for Gnome Spy by 1 second.
    Nerfed Exodus's Darkness and Scalp eating Lice duration by 2 seconds each (will this race finally be balanced 8 nerfs later?).
    Buffed Night Elf Archer's chance to get penetrating shot.
    Nerfed Night Elf Archer's damage with penetrating shot.
    Nerfed World Eater's blackhole by making it take 2 seconds more before it will spawn.
    Nerfed World Eater's Superior Technology damage.
    Nerfed World Eater's health from Knowledge a little bit.
    Nerfed Undead Lord's speed by 20%.
    Buffed Twin's health to 66 total.

Date: July 21st, 2008

    Changed how Koffing, Death and Succubus Hunter's "kill" skills work, more organized and less resource use now.
    Made Regeneration skills heal to the "max" properly now, rather than not being able to finish to the "max".
    Fixed improper variable for wardens.
    Changed Zombie Infection name to Zombie Bite.
    Buffed Zombie return damage to now be based on damage taken

Date: July 19th, 2008

    Fixed the ammo being given back on all races, giving false values.
    Fixed Assassin's AWP starting at 0 for first switch.

Date: July 18th, 2008

    Nerfed Twins health to 50.
    Fixed speed value given for Hunter in text (was giving proper amount just not in text).

Date: July 15th, 2008

    Buffed Night Elf Archer damage.
    Buffed Demolition Goblin damage.
    Nerfed Undead Lord damage.
    Nerfed BM Hunter speed.
    Respawning classes are immune until they teleport back to their last location.

Date: July 14th, 2008

    Nerfed Zombie's HP to 1500 TOTAL MAX.
    Nerfed Combine's jumping distance and height.
    Buffed Chansey's damage with grenades.

Date: July 1st, 2008

    Fixed Longjump on World Eater [God]
    Respawn skill SHOULD keep player from getting stuck in roofs now.
    Only player casting marked target sees the mark.
    Evade chance on Harpy Reduced.
    Tremor on Stone Golem SHOULD be fixed now.

Date: June 29th, 2008

    Respawn skill SHOULD keep player from getting stuck in roofs now.
    Only player casting marked target sees the mark.
    Evade chance on Harpy Reduced.
    Tremor on Stone Golem SHOULD be fixed now.
    Wards can't be placed close enough to bomb that you take damage when defusing.
    All ultimates now have debug code to track down possible server crashes.
    Assassin's Silent Step is now an ability that can be toggled.
    Books of EXP have been changed and one new one has been added.
    Respawn skills now properly give your secondary weapon.
    Fire Golem warden radius increased.
    Goblin grenade dispenser won't give grenades when you damage yourself now, but will now give grenades even if the target dies.
    Lurker HP is now based on % of invisibility rather than just being the race.
    Lurker can't get HP from AOE healing wave skills.
    Nerfed Zombie HP by 250.

Thanks,
- Koshy

Last edited by Koshy on Sun Apr 11, 2010 4:51 pm; edited 145 times in total

 

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Koshy
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 Post Posted: Tue Jul 01, 2008 2:22 am 

Updated.



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Koshy
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God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Mon Jul 14, 2008 2:40 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Tue Jul 15, 2008 1:14 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Fri Jul 18, 2008 10:05 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
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God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Sat Jul 19, 2008 1:19 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Mon Jul 21, 2008 3:33 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Wed Jul 23, 2008 4:42 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Thu Jul 24, 2008 9:54 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Fri Jul 25, 2008 12:31 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Tue Jul 29, 2008 2:38 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Thu Jul 31, 2008 12:04 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Sun Aug 03, 2008 2:00 pm 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Sun Aug 17, 2008 11:21 am 

Updated.



_________________
"Comedy is a raid-wide buff worth tens of thousands of DPS."
 

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Koshy
God
God

Location: Ontario, Canada



Joined: Jun 06, 2008
Posts: 1616
 


 Post Posted: Thu Aug 21, 2008 8:30 pm 

Updated.



_________________
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